Alchemists of Dirz
Introduction
Lore
A mad project was hatched one day in the mind of Dirz, an Akkylannian scientist-monk: the creation of the perfect being according to the criteria by the one god. To do so he called on the impious knowledge of the Order of the Black Togas of Acheron. His ambition brought him to his downfall and then to exile. Accompanied by about a hundred followers, he was forced to flee the Akkylannian lands when the Inquisition declared him a genetic.
It's in the heart of the desert of Syharhalna that he found the salvation and support of a god, name Arh-Tolth. From their communion was bown what was ot become one of the most powerful nations of Aarklash: the Empire of Dirz.
Dirz used the knowledge given by Arh-Tolth to develop a first generation of clones, the Arhteths. These creatures, as aggressive as they are gigantic, protected the desert against Akkylannian troops before turning on their own creators.
So the alchemists created a second generation of clones, the Isateph, who allowed the Syhars to conquer the desert.
Several events then marked the history of the alchemists of Dirz, among which is the arrival of the goblin ambassadors of N0-Dan-Kar. From their extremely rich genetic potential were born the first rocs, who later rose in rebellion: some fled into the desert while others attempted to overthrow their masters.
Weakened, the alchemists then knew the most tragic incident in their history. Mysterious warrior appeared one desert night and attacked Shamir. Hundreds of Syhars - men, women and children - died atrociously. Dirz was found badly wounded in the Shamir ruins.
Unable to govern, the Heresiearch transmitted his powers to Basyleus Antykain before falling into a torpor from which he never awakened.
The new Shamir was builtat a few days march from where the old one stood. The Syhar Empire was slowly being born again.
Basyleus Villa currently reins as the supreme emperor over the Empire of the Scorpion. He continues the research started several hundred years earlier by the Heresiarch himself.
Faction Overview
Overview of Akkyshan
Advantages
- Flexibility - Dirz has a wide range of troops with something useful in every category.
- Their racial ability is - Mutagenic/X - gives one die for every partial 100ap on the field with the ability, again feeding into the ability to adapt for the required situation.
- Access to sword-axes - this weapons allows the user to upgrade a wound that comes up Critica as the final result on the wound chart to a Killed Out Right.
Weaknesses
- Mutagenic is not a beginner-friendly rule and take some time to master.
- Their flexibility comes at the price of being a "jack of all trades, master of none".
- Complete lack of access to artillery and flyers.
Factions
The Laboratories of the Scorpion |
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Danakil |
Inuka |
Noctis Project |
S.O.78 |
Shamir |
Tenseth |
Theben |
Units
This army has some units. General overview of units. Yada yada.
Characters
Something something.
Unit | Base Points | Type | Rank | Incarnation | Abilities | Reserved Artifacts | Reserved Spells / Miracles | Capacities / Explanatory | Notes |
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Abhan Djamir, Dawn Warrior | 51 | Warrior | Scorpion Veteran Champion | Mutagenic / 0
Leadership / 10 |
Rag'Narok box | ||||
Arkeon Sanath | 89 | Warrior | Scorpion Veteran Champion | Mutagenic / 3
Brutal |
The Rage of the Desert | ||||
Azhyan Adjaran | 74 | Warrior | Scorpion Special Champion | Mutagenic / 0
Leadership / 10 Survival Instinct Scorpion Neuromancer |
The Laboratories of the Scorpion Card Pack | ||||
Cypher Lukhan | 136 | Warrior | Scorpion Elite Champion | Mutagenic / 2
Hard-Boiled |
Mutagenic Surge | The Dominator | |||
Cypher Lukhan | 140 | Warrior | Scorpion Elite Champion | 2nd | Mutagenic / 1
Authority Hard-Boiled |
2nd Incarnation Card Pack Vol 2
Keratis Warriors, the Dominators box | |||
Kayl Kartan | 56 | Mage | Scorpion Initiate Champion | Mutagenic / 1
Darkness Imitate / Technomancy |
The Skull of Souls | ||||
Kayl Kartan | 74 | Mage | Scorpion Adept Champion | 2nd | Mutagenic / 1
Darkness and Fire Adept / Technomancy, Typhonism |
2nd Incarnation Card Pack | |||
Kheris, Clone 66U184 | 44 | Warrior | Scorpion Regular Champion | Mutagenic / -1
Leadership / 10 |
The Blade of Shekara | ||||
Kithairin Saar | 160 | Warrior | Scorpion Elite Shadow | Mutagenic / 3
Mercenary Harassment Instinctive Firing Sharp Shooter Scout Bane / Characters Normal Size Infantry Base |
Travel Journals 2 Card Pack | ||||
Lady Claudia Nessalith | 65 | Faithful | Scorpion Zealot Champion | Mutagenic / 2
Iconoclast Faithful of Arh-Tolth / 17.5 Possessed Thaumaturgist |
The Caress of Arh-Tolth | Lady Claudia Nessalith | |||
Razheem the Insane | 309 | Warrior | Scorpion Living-Legend Champion | Mutagenic / 4
Bravery Leadership / 30 War-Horse |
Djinn Treatment | The Mad Commodore | |||
Salias Yesod | 72 | Mage | Scorpion Warrior-Mage Champion | 2nd | Mutagenic / 1
Scout Immunity / Fear Warrior-Mage Darkness Initiate / Biopsy |
Alchemical Clyster*** | The Prowlers of Shamir | ||
Sasia Samaris (Cloak) | 162 | Mage | Scorpion Adept Champion | 2nd | Mutagenic / 2
Personal Enemy / Sered Adept of Darkness and Earth / Chthonian, Technomancy Normal Size |
The Blade of Siajan | Symbiotic Attack | The Cloak of Crawling 2 | Sasia Samaris box |
Sasia Samaris (Foot) | 84 | Mage | Scorpion Adept Champion | 2nd | |||||
Sasia Samaris, The Rose of the Sands | 134 | Mage | Scorpion Adept Champion | Mutagenic / 2
Personal Enemy / Sered Adept of Darkness and Earth / Chthonian, Technomancy |
The Cloak of Crawling 1 | ||||
Sethin, Dawn Warrior | 59 | Warrior | Scorpion Veteran Champion | Mutagenic / 0
Survival Instinct Fencer |
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Sîn Assyris | 98 | Warrior | Scorpion Special Champion | Mutagenic / 2
Bravery Ambidextrous |
Fang of Greed | The Hand of Basyleüs | |||
Sykho Volesterus | 27 | Faithful | Scorpion Devout Champion | Mutagenic / 1
Faithful of Arh-Tolth / 15 Iconoclast |
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The Nemesis Beast | 182 | Warrior | Scorpion Creature Shadow | Mutagenic / 1
Toxic / 2 Born Killer Dreadful Construct Large size Creature base |
Travel Journals 3 Card Pack | ||||
Thissan Ka | 110 | Warrior | Scorpion Elite Champion | Mutagenic / 1
Bravery Leadership / 15 Counter-Attack |
Meriaghen's Shield | The Guardian of Danakil | Confrontation Initiation Set box
Confrontation Starter Set box | ||
Vargas Metatron | 49 | Warrior | Scorpion Regular Champion | Mutagenic / 1
Leadership / 10 |
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Vargas Metatron | 61 | Warrior | Scorpion Veteran Champion | 2nd | Mutagenic / 1
Leadership / 10 Survival Instinct |
2nd Incarnation Card Pack | |||
Ysis, The Viper of the Desert | 70 | Warrior | Scorpion Special Champion | Mutagenic / 1
Toxic / 3 Bravery Assassin |
Troops
Words about the troops.
Artifacts
Artifacts that came with blisters that are not reserved
Miracles
Miracles that came with blisters that are not reserved
Spells
Spells that came with blisters that are not reserved
Experience Cards
Experience cards that came with blisters for Confrontation 2nd edition
Scenario Cards
Campaigns and adventures that came with blisters for Confrontation 2nd edition
Trivia
- Scorpion Oriflamme is one of a few non-Character Living-Legend units.