Difference between revisions of "Colony: Azahir"

From Confrontation.wiki
Jump to navigation Jump to search
 
Line 11: Line 11:
''Yh-Azahir, messenger of the Despot, has founded his own colony in the entrails of Cadwallon. Hi warriors capture individuals whose disappearance isn't noticed by anyone and turn them into possessed fighters. These "lost warriors" then prowl once again in the fringes of society, yet this time in the service of a very cruel master.''   
''Yh-Azahir, messenger of the Despot, has founded his own colony in the entrails of Cadwallon. Hi warriors capture individuals whose disappearance isn't noticed by anyone and turn them into possessed fighters. These "lost warriors" then prowl once again in the fringes of society, yet this time in the service of a very cruel master.''   


'''Dominant''': [[Yh-Azahir the Mad]]  
'''Dominant''': [[Azahir the Mad|Yh-Azahir the Mad]]  


'''Colony / Horde of the Lost (1 AP)''': One counter is gotten for every full 50 A.P. of enemy fighters eliminated by fighters of the colony of Azahir. All or some of these acquired counters can be discarded at the beginning of any round, before the Tactical Roll is made. Each discarded counter allows one non-Character [[Lost Warrior|lost warrior]] to be deployed (the profile is provided in [[The Colonies of Mid-Nor|The Colonies of Mid-Nor card set]]). The deployment of these miniatures follows the Reinforcement rules.  
'''Colony / Horde of the Lost (1 AP)''': One counter is gotten for every full 50 A.P. of enemy fighters eliminated by fighters of the colony of Azahir. All or some of these acquired counters can be discarded at the beginning of any round, before the Tactical Roll is made. Each discarded counter allows one non-Character [[Lost Warrior|lost warrior]] to be deployed (the profile is provided in [[The Colonies of Mid-Nor|The Colonies of Mid-Nor card set]]). The deployment of these miniatures follows the '''[[Reinforcement|<Reinforcement>]]''' rules.  


''Confrontation'': The lost warriors deployed thanks to this capacity are represented by a single reference card that is introduced into the game with the first one of them.  
''Confrontation'': The lost warriors deployed thanks to this capacity are represented by a single reference card that is introduced into the game with the first one of them.  


''Rag'Narok'': A Unit of lost warriors must be formed by spending counters (1 counter per lost warrior). Once it has been formed, it can be the object of a Reinforcement test in the conditions explained in the rules.  
''Rag'Narok'': A Unit of lost warriors must be formed by spending counters (1 counter per lost warrior). Once it has been formed, it can be the object of a <Reinforcement> test in the conditions explained in the rules.  


'''Solo / Fake Leper (3 AP)''': This capacity can be given to any non-Character Mid-Nor fighter of Small Size, Regular or Veteran [[Rank]], and bound to the colony of Azahir. He acquires Scout. The total value of fighters endowed with this capacity cannot be greater than 15% of the total value of fighters bound to the colony of Azahir present in the army (including the value of this capacity). Fighters with Flight cannot be given this capacity.  
'''Solo / Fake Leper (3 AP)''': This capacity can be given to any non-Character Mid-Nor fighter of Small Size, Regular or Veteran [[Rank]], and bound to the colony of Azahir. He acquires '''[[Scout|<Scout>]]'''. The total value of fighters endowed with this capacity cannot be greater than 15% of the total value of fighters bound to the colony of Azahir present in the army (including the value of this capacity). Fighters with '''[[Flight|<Flight>]]''' cannot be given this capacity.  


'''Solo / Horror (10 AP)''': This capacity can be given to any Mid-Nor Character of Small Size bound to the colony of Azahir. He acquires Dreadful.
'''Solo / Horror (10 AP)''': This capacity can be given to any Mid-Nor Character of Small Size bound to the colony of Azahir. He acquires '''[[Dreadful|<Dreadful>]]'''.


'''Solo / Orator (Special)''': This capacity can be given to any Mid-Nor Character bound to the colony of Azahir. Its value is equal to the FEAR + DIS printed on the Character's card. He acquires Leadership / 10. If he already has Leadership / X then its range is increased by 10 cm.
'''Solo / Orator (Special)''': This capacity can be given to any Mid-Nor Character bound to the colony of Azahir. Its value is equal to the FEAR + DIS printed on the Character's card. He acquires '''[[Leadership / X|<Leadership / 10>]]'''. If he already has <Leadership / X> then its range is increased by 10 cm.

Latest revision as of 14:46, 3 January 2023


Colony: Azahir
Colony: Azahir (back)

Yh-Azahir, messenger of the Despot, has founded his own colony in the entrails of Cadwallon. Hi warriors capture individuals whose disappearance isn't noticed by anyone and turn them into possessed fighters. These "lost warriors" then prowl once again in the fringes of society, yet this time in the service of a very cruel master.

Dominant: Yh-Azahir the Mad

Colony / Horde of the Lost (1 AP): One counter is gotten for every full 50 A.P. of enemy fighters eliminated by fighters of the colony of Azahir. All or some of these acquired counters can be discarded at the beginning of any round, before the Tactical Roll is made. Each discarded counter allows one non-Character lost warrior to be deployed (the profile is provided in The Colonies of Mid-Nor card set). The deployment of these miniatures follows the <Reinforcement> rules.

Confrontation: The lost warriors deployed thanks to this capacity are represented by a single reference card that is introduced into the game with the first one of them.

Rag'Narok: A Unit of lost warriors must be formed by spending counters (1 counter per lost warrior). Once it has been formed, it can be the object of a <Reinforcement> test in the conditions explained in the rules.

Solo / Fake Leper (3 AP): This capacity can be given to any non-Character Mid-Nor fighter of Small Size, Regular or Veteran Rank, and bound to the colony of Azahir. He acquires <Scout>. The total value of fighters endowed with this capacity cannot be greater than 15% of the total value of fighters bound to the colony of Azahir present in the army (including the value of this capacity). Fighters with <Flight> cannot be given this capacity.

Solo / Horror (10 AP): This capacity can be given to any Mid-Nor Character of Small Size bound to the colony of Azahir. He acquires <Dreadful>.

Solo / Orator (Special): This capacity can be given to any Mid-Nor Character bound to the colony of Azahir. Its value is equal to the FEAR + DIS printed on the Character's card. He acquires <Leadership / 10>. If he already has <Leadership / X> then its range is increased by 10 cm.