Reinforcement

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(Passive)

When a fighter with this ability is eliminated, his miniature must be placed next to the battlefield (unless the effect that eliminated him specifies that he is "removed from the game"). The group thus formed is called reinforcements. If several camps have fighters with this ability, then each one has its own reinforcements.

During each Maintenance Phase, the players with reinforcements roll 1D6. The result affects the reinforcement fighter with the lowest strategic value (in A.P.):

1 or 2: The fighter is removed from the reinforcements. He is not removed from the game, but he can no longer be affected by a reinforcement test.

3 or 4: No effect.

5 or 6: The fighter returns to the battlefield. He is immediately placed at a maximum distance of 10 cm from another fighter in his camp and cannot be placed into contact with an opponent.

A fighter who returns to the game thanks to Reinforcement is without spells, miracles and artifacts. He does not either have mana gems or T.F. points. Also, all effects that were affecting him when he was killed are dissipated.