Difference between revisions of "Colony: Sabahal"
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''Rag'Narok'': This capacity can be used once per round for every even incomplete 1000 A.P. of Mid-Nor fighters bound to the colony of Sabahal still standing on the battlefield. Its use is to be announced as soon as a Unit of the colony of Sabahal is activated. The player does a Discipline test for it (difficulty: 8). If the test is passed, then the player cancels one of the Unit's Orders and replaces it with a different one of the same type (Action/Reaction). The new Order is then carried out. | ''Rag'Narok'': This capacity can be used once per round for every even incomplete 1000 A.P. of Mid-Nor fighters bound to the colony of Sabahal still standing on the battlefield. Its use is to be announced as soon as a Unit of the colony of Sabahal is activated. The player does a Discipline test for it (difficulty: 8). If the test is passed, then the player cancels one of the Unit's Orders and replaces it with a different one of the same type (Action/Reaction). The new Order is then carried out. | ||
'''Solo / Inner Demon (Special)''': This capacity can be given to any Mid-Nor fighter bound to the colony of Sabahal with an INI of 3 or higher. Its A.P. value is equal to 2 + the ATT printed on the fighter's card (including any modular weapon bonus). The fighter acquires War Fury. | '''Solo / Inner Demon (Special)''': This capacity can be given to any Mid-Nor fighter bound to the colony of Sabahal with an INI of 3 or higher. Its A.P. value is equal to 2 + the ATT printed on the fighter's card (including any modular weapon bonus). The fighter acquires '''[[War Fury|<War Fury>]]'''. | ||
'''Solo / Swarm of the Chasms (0 AP)''': This capacity can be given to any [[Reaper of Mid-Nor]] bound to the colony of Sabahal who has Scout. He loses Scout and acquires Reinforcement. | '''Solo / Swarm of the Chasms (0 AP)''': This capacity can be given to any [[Reaper of Mid-Nor]] bound to the colony of Sabahal who has '''[[Scout|<Scout>]]'''. He loses <Scout> and acquires '''[[Reinforcement|<Reinforcement>]]'''. |
Latest revision as of 14:55, 3 January 2023
Dominant: Yh-Sabahal, the Winged Fury
Colony / Evil Trick (1 AP): The effect varies depending on the game being played.
Confrontation: The player can change his activation sequence after the Tactical Roll has been made. If he doesn't use this possibility, then his reserve card limit is increased by one.
Rag'Narok: This capacity can be used once per round for every even incomplete 1000 A.P. of Mid-Nor fighters bound to the colony of Sabahal still standing on the battlefield. Its use is to be announced as soon as a Unit of the colony of Sabahal is activated. The player does a Discipline test for it (difficulty: 8). If the test is passed, then the player cancels one of the Unit's Orders and replaces it with a different one of the same type (Action/Reaction). The new Order is then carried out.
Solo / Inner Demon (Special): This capacity can be given to any Mid-Nor fighter bound to the colony of Sabahal with an INI of 3 or higher. Its A.P. value is equal to 2 + the ATT printed on the fighter's card (including any modular weapon bonus). The fighter acquires <War Fury>.
Solo / Swarm of the Chasms (0 AP): This capacity can be given to any Reaper of Mid-Nor bound to the colony of Sabahal who has <Scout>. He loses <Scout> and acquires <Reinforcement>.