Difference between revisions of "Rag'Narok"

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For the privileged few, Rackham designed a game in Jean Bey's grand vision, Rag'Narok. Made to rival other large wargames at the time such as Warhammer, Rag'Narok took the Skirmish game that was Confrontation and increased its scale tenfold. Instead of individual figures, you would see entire units without limit in size. Spendier troops would be more at home here such as Titans and Living Legends. The use of powerful [[Rituals]] & [[Communions]] magics was also introduced for Rag'Narok only. Each army would heavily rely on a main leader, their Command in Chief. This reliance would define their capacy to act in battle, being limited by their discipline and number of orders. Additional means were created to balance this system such as being able to promote any figure into a leader at the cost of 10AP to guaranteed at least one order to their Unit each round. Then there are the Luminous and Dark Strangleholds, which allowed Constructs and Living-Dead to gain discipline and orders through their Cynwall Mage and Undead Necromancer counterparts.  
For the privileged few, Rackham designed a game in the grand vision of Jean Bey's, Rag'Narok. Made to rival other large wargames at the time such as Warhammer, Rag'Narok took the Skirmish game that was Confrontation and increased its scale tenfold. Instead of individual figures, you would see entire units without limit in size. Spendier troops would be more at home here such as Titans and Living Legends. The use of powerful [[Rituals]] & [[Communions]] magics was also introduced for Rag'Narok only. Each army would heavily rely on a main leader, their Command in Chief. This reliance would define their capacy to act in battle, being limited by their discipline and number of orders. Additional means were created to balance this system such as being able to promote any figure to leader at the cost of 10AP to guarantee at least one order to their Unit each round. Then there are the Luminous and Dark Strangleholds, which allowed Constructs and Living-Dead to gain discipline and orders through their Cynwall Mage and Undead Necromancer counterparts.  


Due to a poor translation and lay out of the English Rag'Narok Rulebook, few ever had the chance to experience the game outside of Europe. For those interested in giving it a try regardless, a rules summary can be found in the [https://confrontation.wiki/index.php/Game_Aids_&_Resources Game Aids & Resources]page.
Due to a poor translation and lay out of the English Rag'Narok Rulebook, few ever had the chance to experience the game outside of Europe. For those interested in giving it a try regardless, a rules summary can be found in the [https://confrontation.wiki/index.php/Game_Aids_&_Resources Game Aids & Resources]page.


Having been before the change over to Confrontation 3 and a game aside from it, all Confrontation 2 [[Spells]] & [[Miracles]] are allowed in Rag'Narok.
Being before the change over to Confrontation 3 and a game aside from it, all Confrontation 2 [[Spells]] & [[Miracles]] are allowed to play in Rag'Narok.




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<tabs name="Rag'Narok Box set Contents">
<tab name="EN">[[File:ragnarok box contents english.jpg|Rag'Narok Box Set Contents|thumb]]</tab>
<tab name="FR">[[File:ragnarok boxset contents french.jpg|Rag'Narok Box Set Contents|thumb]]</tab>
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Rag'Narok Box set contents:
Rag'Narok Box set contents:


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