11,740
edits
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[[File:card_sessairs_nymph.jpg|thumb|Nymph]] | [[File:card_sessairs_nymph.jpg|thumb|Nymph]] | ||
[[File:card_sessairs_nymphrevision.jpg|thumb|Nymph]] | |||
[[Category:Elemental-Water]] | [[Category:Elemental-Water]] | ||
'''4''' [[File:managem_water.png|20px]] | |||
'''Path''': Elemental | |||
'''Range''': Special | |||
'''Difficulty''': 9 | |||
'''Duration''': Instantaneous | |||
'''Area of Effect''': One friendly fighter | |||
'''Frequency''': 1 | |||
'''Intensity''': 4 | |||
'''A.P.''': 18 | |||
If the spell is successfully cast, then the target is healed of all its Wounds. | |||
If a different target than the magician benefits from this spell, then it is discarded and cannot be cast again. | |||
If it is the magician who was healed, then the player rolls 1d6: on a 3 or more, Nymph can be used again in the usual conditions. On a 1 or 2, it is discarded. | |||
In either case, the spell can only be discarded if the incantation succeeds. | |||
Nymph can target neither [[Immortals, Elementals & Familiars|elemental beings and Immortals]] bound to Fire or Darkness, nor fighters with the '''[[Living-Dead|<Living-Dead>]]''' or '''[[Construct|<Construct>]]''' ability. |