Nymph
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Path: Elemental
Range: Special
Difficulty: 9
Duration: Instantaneous
Area of Effect: One friendly fighter
Frequency: 1
Intensity: 4
A.P.: 18
If the spell is successfully cast, then the target is healed of all its Wounds.
If a different target than the magician benefits from this spell, then it is discarded and cannot be cast again.
If it is the magician who was healed, then the player rolls 1d6: on a 3 or more, Nymph can be used again in the usual conditions. On a 1 or 2, it is discarded.
In either case, the spell can only be discarded if the incantation succeeds.
Nymph can target neither elemental beings and Immortals bound to Fire or Darkness, nor fighters with the <Living-Dead> or <Construct> ability.