Hyperian

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(Passive)

Hyperians benefit from the <Alliance> / Cynwälls and <Immunity / Fear> abilities. Moreover, all fighters from peoples of the Meanders of Darkness (even the <Living-Dead>), as well as Elementals and Immortals of Darkness, consider Hyperians to be fear-inducing opponents, even if their FEAR is greater than the Hyperian's COU.

When facing a Hyperian, a fear-inducing fighter considers his Fear to be Courage and the Hyperian's Courage to be Fear. The rules on fear then apply in the usual way.

This faculty is not transmitted by <Leadership>.

In no way can fighters from the Meanders of Darkness, as well as Elementals and Immortals of Darkness, benefit from the Hyperian ability.