Ethereal
Jump to navigation
Jump to search
(Passive)
Fighters endowed with this ability benefit from the following advantages:
- They have the <Immunity / Stunned> ability.
- All Wounds they are inflicted with are reduced by one degree:
- A Light Wound is ignored; a Serious Wound becomes a Light Wound, and a Critical Wound becomes a Serious one. Because Killed Outright is not considered to be a Wound, it is not affected by this ability.
- They never suffer charge penalties. They can, however, inflict them.
- They never suffer movement penalties caused by the nature of the ground.
- They automatically succeed all their disengagement rolls.
- They can pass through all obstacles, be they an element of the scenery or a miniature. Yet they cannot stop “in” an obstacle. If a fear-inducing Ethereal fighter moves through an enemy fighter, then the latter must make a Courage roll if he is not immune to the Ethereal fighter’s FEAR.