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[[File:card_tirnabor_telluricangel.jpg|thumb|Telluric Angel]] | [[File:card_tirnabor_telluricangel.jpg|thumb|Telluric Angel]] | ||
''Placing his hand on the ground, the Magician pushes forth a mental cry that resonates in the deepest layers of Aarklash. The earthen Element answers him, giving him a tiny piece of its infinite power.'' | |||
'''3 Earth''' [[File:managem_earth.png|20px]] | |||
'''Path''': Telluric. Fayery. | |||
'''Range''': 5 cm | |||
'''Difficulty''': 8 | |||
'''Duration''': Special | |||
'''Area of Effect''': One figurine | |||
'''Frequency''': 1 | |||
'''Intensity''': 4 | |||
'''A.P.''': 21 | |||
The Magician can transmit the Telluric Angel's power to a figurine within 5 cm of him. This spell's beneficiary gains an additional D6 in Hand-to-Hand Combat, which he must automatically place in Attack. He also gains the ability to make Master Strikes if he could not do so before. | |||
The Magician can only invoke one Telluric Angel at a time. He cannot summon another one as long as the spell hasn't been dispelled in any way or its beneficiary hasn't been KILLED OUTRIGHT. | |||
[[Category:Fayery]] | |||
[[Category:Telluric]] |