Difference between revisions of "Rag'Narok"

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Something something [[Tactics Cards]]
For the privelidged few, Rackham designed a game in Jean Bey's grand vision, Rag'Narok. Made to rival other large wargames at the time such as Warhammer, Rag'Narok took the Skirmish game that was Confrontation and immensely increased its scale. Instead of individual figures, this allowed entire units without limit in size to be moved across the battlefield, and the use of powerful magics: [[Rituals]] & [[Communions]]. Each army would heavily rely on their main leader, their Command in Chief. This reliance would define their capabilities to act in battle, defined by their discipline and number of orders.


[[Rituals]]
Due to a poor translation and lay out of the English Rag'Narok Rulebook, few ever had the chance to experience the game outside of Europe. For those interested in giving the game a try regardless, a rules summary can be found in the [https://confrontation.wiki/index.php/Game_Aids_&_Resources Game Aids & Resources]page.


[[Communions]]
Having been before the change over to Confrontation 3, all Confrontation 2 [[Spells]] & [[Miracles]] are allowed.
 
 
Rag'Narok Box set contents:
 
[[:File:Ragnarok Rulebook.pdf|Rag'Narok Rulebook]]
 
[[:File:Aarklash.pdf|Aarklash Universe Book]]
 
[[:File:RagNarok Guide Sheet.pdf|File:Rag'Narok Guide Sheet.pdf]]
 
[[Rituals|Ritual Cards]]
 
[[Communions|Communion Cards]]
 
[[Tactics Cards]]
 
Punchout Token Sheets
 
 
Here is a Rough Translation of the last known FAQ: [[:File:RagNarok FAQ EN.pdf|File:RagNarok FAQ EN.pdf]]


==  Cry Havoc ==
==  Cry Havoc ==
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