Difference between revisions of "Pack: The Path of Opal"

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The Path of Opal is a Wolfen pack.
The Path of Opal is a Wolfen pack.
==Confrontation 3 Revision==
'''Pack / Blood of the Worgs (3 A.P.)''': The INI, STR and RES of the Wolfen of the Path of Opal are increased by 1 point each. Their new values are considered to be printed on their reference card.
'''Pack / Spawn of Devastation (1 A.P.)''': Once per round, before making the Tactical Roll, the player can select a Wolfen of the Path of Opal. 1d6 is rolled. On a result of 3 or more, the selected Wolfen gain the "Fierce" and "Pariah" abilities until the end of the round. He must charge or engage the nearest enemy figurine as soon as he has the possibility to do so.
'''Solo / Deadly Whispers (2 A.P)''': This capacity can be given to any magician bound to the Path of Opal.
The Magician does not suffer -1 on his Power tests when he is in contact with an opponent.


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==Confrontation 3 Revision==
'''Pack / Blood of the Worgs (3 A.P.)''': The INI, STR and RES of the Wolfen of the Path of Opal are increased by 1 point each. Their new values are considered to be printed on their reference card.
'''Pack / Spawn of Devastation (1 A.P.)''': Once per round, before making the Tactical Roll, the player can select a Wolfen of the Path of Opal. 1d6 is rolled. On a result of 3 or more, the selected Wolfen gain the "Fierce" and "Pariah" abilities until the end of the round. He must charge or engage the nearest enemy figurine as soon as he has the possibility to do so.
'''Solo / Deadly Whispers (2 A.P)''': This capacity can be given to any magician bound to the Path of Opal.
The Magician does not suffer -1 on his Power tests when he is in contact with an opponent.

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