Difference between revisions of "Colony: Ibsenseth"

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[[Category: Dwarves of Mid-Nor]]
[[Category: Dwarves of Mid-Nor]]
[[Category:Thematic Army Packs]]
[[Category:Thematic Army Packs]]
[[File:card_midnor_colonyibenseth.jpg|thumb|Colony: Ibenseth]]
'''Dominant''': [[Yh-Ibenseth, Dominant|Yh-Ibenseth, the Torturer]]
'''Colony / Demonic Crusade (1 AP)''': The effect varies depending on the game being played. It is to be announced right after the Tactical Roll. 
''Confrontation'': The player can sacrifice his rights to place cards in reserve. Each such sacrificed right allows him to immediately select a friendly Mid-Nor fighter bound to the colony of Ibenseth.
''Rag'Narok'': The player can sacrifice additional Orders acquired thanks to the Tactical Roll and select a certain number of friendly Mid-Nor Units bound to the colony of Ibenseth. A Unit can benefit from this capacity if one Order is sacrificed for every even incomplete 10 points in its domination factor.
The selected fighters/Unit benefits from Fierce until the end of the round.
'''Solo / Fervor (4 AP)''': This capacity can be given to any Mid-Nor Character or Leader bound to the colony of Ibenseth. He acquires '''[[Loyal / X|<Loyal / 1>]]'''. If he already has <Loyal / X>, then this ability's value is increased by 1 point (maximum: <Loyal / 3>).
'''Solo / Zeal (4 AP)''': This capacity must be given to all Mid-Nor fighters bound to the colony of Ibenseth who are Characters or have '''[[Leadership / X|<Leadership / X>]]'''. It can also be given to any non-Character fighter bound to the colony of Ibenseth. He acquires '''[[Fanaticism|<Fanaticism>]]'''. If he already has this ability, then he benefits from +1 on his Discipline tests.

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