Difference between revisions of "Colony: Ibsenseth"

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The selected fighters/Unit benefits from Fierce until the end of the round.  
The selected fighters/Unit benefits from Fierce until the end of the round.  


'''Solo / Fervor (4 AP)''': This capacity can be given to any Mid-Nor Character or Leader bound to the colony of Ibenseth. He acquires Loyal / 1. If he already has Loyal / X, then this ability's value is increased by 1 point (maximum: Loyal / 3).  
'''Solo / Fervor (4 AP)''': This capacity can be given to any Mid-Nor Character or Leader bound to the colony of Ibenseth. He acquires '''[[Loyal / X|<Loyal / 1>]]'''. If he already has <Loyal / X>, then this ability's value is increased by 1 point (maximum: <Loyal / 3>).  


'''Solo / Zeal (4 AP)''': This capacity must be given to all Mid-Nor fighters bound to the colony of Ibenseth who are Characters or have Leadership / X. It can also be given to any non-Character fighter bound to the colony of Ibenseth. He acquires Fanaticism. If he already has this ability, then he benefits from +1 on his Discipline tests.
'''Solo / Zeal (4 AP)''': This capacity must be given to all Mid-Nor fighters bound to the colony of Ibenseth who are Characters or have <Leadership / X>. It can also be given to any non-Character fighter bound to the colony of Ibenseth. He acquires '''[[Fanaticism|<Fanaticism>]]'''. If he already has this ability, then he benefits from +1 on his Discipline tests.

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