Immunity / X
Revision as of 01:59, 6 July 2022 by Krillion the librarian (talk | contribs) (Created page with "Category:Abilities Immunities are magical or natural properties that protect certain fighters. A fighter with this ability does not fear the effects of X or Wounds locate...")
Immunities are magical or natural properties that protect certain fighters. A fighter with this ability does not fear the effects of X or Wounds located in the X zone of the Wound Table.
Examples:
- Immunity / Fear: The fighter is immune to all forms of fear.
- Immunity / Fire: The fighter is immune to the effects of spells cast using only gems of Fire (the gems used to improve the mastery of the spell are not counted).
- Immunity / Head: The fighter ignores all Damage Rolls located at the head.
- Immunity / Exceptional Wounds: The fighter ignores all Damage Rolls whose natural result is a double.
- Immunity / <Master Strike>: The fighter considers master strikes aimed at him to be normal attacks.
- Immunity / Encumbered or impassable ground: The fighter considers the specified type of ground to be normal ground.