Scourge: The Red Scourge
Wyrd: Kerdach, the Death Bringer
Scourge / Massacre (1 A.P.): All enemy fighters standing in the area of effect (see below) immediately suffer a Damage roll if they fail a Courage test against the FEAR of a fighter of the Red Scourge (FEAR or <War Cry / X>).
Confrontation: The victim suffers a Damage roll with a STR equal to twice the number of fighters of the Red Scourge located even partially within 10 cm or less of him (max: STR 8).
Rag'Narok: The victim suffers a Damage roll with a STR equal to the highest domination factor among the Units of the Red Scourge standing even partially within 10 cm or less of him (max: STR 8).
Solo / Enslaver (2 A.P.): This capacity can be given to any fighter of the Red Scourge. The Drune player benefits from +1 on his next Tactical roll every time an Enslaver eliminates an enemy fighter (excluding summoned fighters) with a Strategic Value of 15 or more (max: +6).
Rag'Narok: Only the elimination of Leaders and Characters allows this bonus to be gained.
Solo / Terror (10 A.P.): This capacity can be given to any Leader or Character of the Red Scourge. His COU turns into FEAR if he doesn't already have this characteristic. He acquires <Dreadful>.