Difference between revisions of "Solar Power"

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''Confrontation'': The higher result on the dice indicates the column to be read for the Wound's location. The lower result on the dice is added to the STR (- the victim's RES) to determine the severity of the inflicted Wound.
''Confrontation'': The higher result on the dice indicates the column to be read for the Wound's location. The lower result on the dice is added to the STR (- the victim's RES) to determine the severity of the inflicted Wound.


''Rag'Narok'': Results of 5 can be re-rolled. A 1 gotten on this re-roll is not a failure and is added to the previous result.
''Rag'Narok'': Results of [[File:rackham_d6_5.png|20px]] (5) can be re-rolled. A [[File:rackham_d6_1.png|20px]] (1) gotten on this re-roll is not a failure and is added to the previous result.
[[Category:Solaris]]
[[Category:Solaris]]

Latest revision as of 15:59, 18 October 2022


Solar Power

Light doesn't blind; it guides. It is justice as well as just.


3 Light Managem light.png

Path: Solaris

Range: 15 cm

Difficulty: 8

Duration: Until end of round

Area of Effect: One friendly Cynwäll

Frequency: 1

Intensity: 3

A.P.: 15


Solar Power affects the Damage Rolls that its target inflicts using hand-to-hand combat attacks or shots (except artillery). Its effect varies depending on the game.

Confrontation: The higher result on the dice indicates the column to be read for the Wound's location. The lower result on the dice is added to the STR (- the victim's RES) to determine the severity of the inflicted Wound.

Rag'Narok: Results of Rackham d6 5.png (5) can be re-rolled. A Rackham d6 1.png (1) gotten on this re-roll is not a failure and is added to the previous result.