Difference between revisions of "The Mountaineers of the Behemoth"
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[[Category:Capacities]] | [[Category:Capacities]] | ||
[[File:card_behemoth_themountaineersofthebehemoth.jpg|thumb|The Mountaineers of the Behemoth]] | [[File:card_behemoth_themountaineersofthebehemoth.jpg|thumb|The Mountaineers of the Behemoth]]When it's his turn to attack during an exchange, each [[Mountaineer of the Behemoth|mountaineer]] can use of the of the two following special strikes. A mountaineer can use only one of them per round. | ||
''Rag'Narok'': All the mountaineers in the same Unit must use the same special strike. | |||
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'''Quake-Strike''': The mountaineer hits the ground so violently that his opponents lose their balance. This strike is done in combination with a normal attack. All enemy fighters in contact with the mountaineer's base suffer an automatic failure on natural results of 1 and 2 on their Attack and Defense tests until the end of the combat. Fighters of Very Large Size or with '''[[Hard-Boiled|<Hard-Boiled>]]''', '''[[Brutal|<Brutal>]]''', or '''[[Steadfast|<Steadfast>]]''' are immune to this effect. | |||
The mountaineer then carries out his attack. His STR is reduced by 2 points for any damage roll that may be caused. | |||
'''Avalanche-Strike''': The mountaineer carries out a devastating circular attack. This special strike replaces the mountaineer's normal attack. The avalanche-strike cannot be combined with a '''[[Master-Strike / X|<Master-Strike>]]'''. The STR of the Damage rolls inflicted with such an attack is reduced by 2 points. | |||
''Confrontation'': The player does an Attack test against every opponent in contact with the mountaineer. | |||
''Rag'Narok'': The mountaineer gains one devastating attack as soon as he eliminates his target. He doesn't have to inflict him with more Wounds than required to kill him. |
Latest revision as of 00:43, 17 October 2022
When it's his turn to attack during an exchange, each mountaineer can use of the of the two following special strikes. A mountaineer can use only one of them per round.
Rag'Narok: All the mountaineers in the same Unit must use the same special strike.
Quake-Strike: The mountaineer hits the ground so violently that his opponents lose their balance. This strike is done in combination with a normal attack. All enemy fighters in contact with the mountaineer's base suffer an automatic failure on natural results of 1 and 2 on their Attack and Defense tests until the end of the combat. Fighters of Very Large Size or with <Hard-Boiled>, <Brutal>, or <Steadfast> are immune to this effect.
The mountaineer then carries out his attack. His STR is reduced by 2 points for any damage roll that may be caused.
Avalanche-Strike: The mountaineer carries out a devastating circular attack. This special strike replaces the mountaineer's normal attack. The avalanche-strike cannot be combined with a <Master-Strike>. The STR of the Damage rolls inflicted with such an attack is reduced by 2 points.
Confrontation: The player does an Attack test against every opponent in contact with the mountaineer.
Rag'Narok: The mountaineer gains one devastating attack as soon as he eliminates his target. He doesn't have to inflict him with more Wounds than required to kill him.