Difference between revisions of "The Keepers of the Tree-Spirit"

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[[Category:Capacities]]
[[Category:Capacities]]


[[File:card_behemoth_thekeepersofthetreespirit.jpg|thumb|The Keepers of the Tree-Spirit]]
[[File:card_behemoth_thekeepersofthetreespirit.jpg|thumb|The Keepers of the Tree-Spirit]]The [[Keeper of the Tree-Spirit|keepers of the Tree-Spirit]] can choose their Aspects between the following two configurations:


==See Also==
* Creation / 1, Alteration / 0, Destruction / 1.
* Creation / 1, Alteration / 1, Destruction / 0.


[[Tumahk, The Voice of the Wind]]


[[Branch of the Tree-Spirit]]
The keepers of the Tree-Spirit inspire the tribe's best warriors in combat. At the beginning of the hand-to-hand combat phase, for every keep of the Tree-Spirit the player selects one warrior of the wind or warrior of stone standing within his aura of faith (no line of sight is required). The keeper of the Tree-Spirit then spends 1 T.F. point. It is impossible to spend additional T.F. points to increase this capacity's effects. This spending of T.F. points cannot be censured.


[[The Realm-Seed]]
The effect varies depending on the type of warrior that was selected.


[[Kunjan's Omen]]
* '''[[Warrior of the Wind]]''': +1 INI until the end of the round.
* '''[[Warrior of Stone]]''': The fighter gets '''[[Fierce|<Fierce>]]''' until the end of the round, but he is forced to use '''[[War Fury|<War Fury>]]'''.
 
 
[[Tumahk, The Voice of the Wind|Tumahk]] is a keeper of the Tree-Spirit champion (see [[:File:Cry Havoc 02.pdf|Cry Havoc volume 02]]). He benefits from this type of fighter's aptitudes. His Aspects are, however, set. He can be given two miracles when the armies are being built.

Latest revision as of 00:25, 17 October 2022


The Keepers of the Tree-Spirit

The keepers of the Tree-Spirit can choose their Aspects between the following two configurations:

  • Creation / 1, Alteration / 0, Destruction / 1.
  • Creation / 1, Alteration / 1, Destruction / 0.


The keepers of the Tree-Spirit inspire the tribe's best warriors in combat. At the beginning of the hand-to-hand combat phase, for every keep of the Tree-Spirit the player selects one warrior of the wind or warrior of stone standing within his aura of faith (no line of sight is required). The keeper of the Tree-Spirit then spends 1 T.F. point. It is impossible to spend additional T.F. points to increase this capacity's effects. This spending of T.F. points cannot be censured.

The effect varies depending on the type of warrior that was selected.


Tumahk is a keeper of the Tree-Spirit champion (see Cry Havoc volume 02). He benefits from this type of fighter's aptitudes. His Aspects are, however, set. He can be given two miracles when the armies are being built.