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[[Category:Capacities]] | [[Category:Capacities]] | ||
[[File:card_behemoth_thekeepersofthetreespirit.jpg|thumb|The Keepers of the Tree-Spirit]] | [[File:card_behemoth_thekeepersofthetreespirit.jpg|thumb|The Keepers of the Tree-Spirit]]The [[Keeper of the Tree-Spirit|keepers of the Tree-Spirit]] can choose their Aspects between the following two configurations: | ||
* Creation / 1, Alteration / 0, Destruction / 1. | |||
* Creation / 1, Alteration / 1, Destruction / 0. | |||
The keepers of the Tree-Spirit inspire the tribe's best warriors in combat. At the beginning of the hand-to-hand combat phase, for every keep of the Tree-Spirit the player selects one warrior of the wind or warrior of stone standing within his aura of faith (no line of sight is required). The keeper of the Tree-Spirit then spends 1 T.F. point. It is impossible to spend additional T.F. points to increase this capacity's effects. This spending of T.F. points cannot be censured. | |||
The effect varies depending on the type of warrior that was selected. | |||
[[ | * '''[[Warrior of the Wind]]''': +1 INI until the end of the round. | ||
* '''[[Warrior of Stone]]''': The fighter gets '''[[Fierce|<Fierce>]]''' until the end of the round, but he is forced to use '''[[War Fury|<War Fury>]]'''. | |||
[[Tumahk, The Voice of the Wind|Tumahk]] is a keeper of the Tree-Spirit champion (see [[:File:Cry Havoc 02.pdf|Cry Havoc volume 02]]). He benefits from this type of fighter's aptitudes. His Aspects are, however, set. He can be given two miracles when the armies are being built. |