Difference between revisions of "Incarnation of Pain"

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[[Category:Experience Cards]]
[[Category:Experience Cards]]
[[File:card_devourer_incarnationofpain.jpg|thumb|Incarnation of Pain]]
[[File:card_devourer_incarnationofpain.jpg|thumb|Incarnation of Pain]]
''At the fringes of the regular and disciplined armies there are warriors for who death is a partner. These butchers see war as a way to accelerate the process of natural selection.''
''Condition'': only a Character having the '''[[Stateless|<Stateless>]]''', '''[[War Fury|<War Fury>]]''' or '''[[Born Killer|<Born Killer>]]''' abilities, or having a Discipline rating less than 3, may become an Incarnation of Pain.
''Exploit'': the fighter must eliminate an unharmed enemy while being Critically Wounded himself. This card can be used immediately.
''Effect'': when Lightly Wounded, the Character adds 1 point to his initial Courage/Fear rate, 2 points when Seriously wounded and 3 points when Critically wounded.
This bonus is not transmitted by Leadership and may cause an adversary to make a Courage Roll if he hasn't already overcome the fighter's new Fear level.
''Recovery'': 3
''AP'': 10

Latest revision as of 19:30, 4 January 2023

Incarnation of Pain

At the fringes of the regular and disciplined armies there are warriors for who death is a partner. These butchers see war as a way to accelerate the process of natural selection.

Condition: only a Character having the <Stateless>, <War Fury> or <Born Killer> abilities, or having a Discipline rating less than 3, may become an Incarnation of Pain.

Exploit: the fighter must eliminate an unharmed enemy while being Critically Wounded himself. This card can be used immediately.

Effect: when Lightly Wounded, the Character adds 1 point to his initial Courage/Fear rate, 2 points when Seriously wounded and 3 points when Critically wounded.

This bonus is not transmitted by Leadership and may cause an adversary to make a Courage Roll if he hasn't already overcome the fighter's new Fear level.


Recovery: 3

AP: 10