Difference between revisions of "Colony: Ibsenseth"
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[[Category: Dwarves of Mid-Nor]] | [[Category: Dwarves of Mid-Nor]] | ||
[[Category:Thematic Army Packs]] | [[Category:Thematic Army Packs]] | ||
[[File:card_midnor_colonyibenseth.jpg|thumb|Colony: Ibenseth]] | |||
'''Dominant''': [[Yh-Ibenseth, Dominant|Yh-Ibenseth, the Torturer]] | |||
'''Colony / Demonic Crusade (1 AP)''': The effect varies depending on the game being played. It is to be announced right after the Tactical Roll. | |||
''Confrontation'': The player can sacrifice his rights to place cards in reserve. Each such sacrificed right allows him to immediately select a friendly Mid-Nor fighter bound to the colony of Ibenseth. | |||
''Rag'Narok'': The player can sacrifice additional Orders acquired thanks to the Tactical Roll and select a certain number of friendly Mid-Nor Units bound to the colony of Ibenseth. A Unit can benefit from this capacity if one Order is sacrificed for every even incomplete 10 points in its domination factor. | |||
The selected fighters/Unit benefits from Fierce until the end of the round. | |||
'''Solo / Fervor (4 AP)''': This capacity can be given to any Mid-Nor Character or Leader bound to the colony of Ibenseth. He acquires '''[[Loyal / X|<Loyal / 1>]]'''. If he already has <Loyal / X>, then this ability's value is increased by 1 point (maximum: <Loyal / 3>). | |||
'''Solo / Zeal (4 AP)''': This capacity must be given to all Mid-Nor fighters bound to the colony of Ibenseth who are Characters or have '''[[Leadership / X|<Leadership / X>]]'''. It can also be given to any non-Character fighter bound to the colony of Ibenseth. He acquires '''[[Fanaticism|<Fanaticism>]]'''. If he already has this ability, then he benefits from +1 on his Discipline tests. |
Latest revision as of 14:49, 3 January 2023
Dominant: Yh-Ibenseth, the Torturer
Colony / Demonic Crusade (1 AP): The effect varies depending on the game being played. It is to be announced right after the Tactical Roll.
Confrontation: The player can sacrifice his rights to place cards in reserve. Each such sacrificed right allows him to immediately select a friendly Mid-Nor fighter bound to the colony of Ibenseth.
Rag'Narok: The player can sacrifice additional Orders acquired thanks to the Tactical Roll and select a certain number of friendly Mid-Nor Units bound to the colony of Ibenseth. A Unit can benefit from this capacity if one Order is sacrificed for every even incomplete 10 points in its domination factor.
The selected fighters/Unit benefits from Fierce until the end of the round.
Solo / Fervor (4 AP): This capacity can be given to any Mid-Nor Character or Leader bound to the colony of Ibenseth. He acquires <Loyal / 1>. If he already has <Loyal / X>, then this ability's value is increased by 1 point (maximum: <Loyal / 3>).
Solo / Zeal (4 AP): This capacity must be given to all Mid-Nor fighters bound to the colony of Ibenseth who are Characters or have <Leadership / X>. It can also be given to any non-Character fighter bound to the colony of Ibenseth. He acquires <Fanaticism>. If he already has this ability, then he benefits from +1 on his Discipline tests.