Difference between revisions of "Scourge: The Red Scourge"

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[[File:card_drune_scourgetheredscourge.jpg|thumb|Scourge: The Red Scourge]]
[[File:card_drune_scourgetheredscourge.jpg|thumb|Scourge: The Red Scourge]]


'''Wyrd:'''
'''Wyrd:''' Kerdach, the Death Bringer


'''Scourge / Macabre Howl (2 AP):'''
'''Scourge / Massacre (1 A.P.):''' All enemy fighters standing in the area of effect (see below) immediately suffer a Damage roll if they fail a Courage test against the FEAR of a fighter of the Red Scourge (FEAR or '''[[War Cry / X|<War Cry / X>]]''').


'''Scourge / Necropolis (0 AP):'''
''Confrontation'': The victim suffers a Damage roll with a STR equal to twice the number of fighters of the Red Scourge located even partially within 10 cm or less of him (max: STR 8).


'''Solo / Famish (2 AP):'''
''Rag'Narok'': The victim suffers a Damage roll with a STR equal to the highest domination factor among the Units of the Red Scourge standing even partially within 10 cm or less of him (max: STR 8).


'''Solo / Soul Devourers (2 AP):'''
'''Solo / Enslaver (2 A.P.):''' This capacity can be given to any fighter of the Red Scourge. The Drune player benefits from +1 on his next Tactical roll every time an Enslaver eliminates an enemy fighter (excluding summoned fighters) with a Strategic Value of 15 or more (max: +6).
 
''Rag'Narok'': Only the elimination of Leaders and Characters allows this bonus to be gained.
 
'''Solo / Terror (10 A.P.):''' This capacity can be given to any Leader or Character of the Red Scourge. His COU turns into FEAR if he doesn't already have this characteristic. He acquires '''[[Dreadful|<Dreadful>]]'''.

Latest revision as of 15:40, 2 January 2023


Scourge: The Red Scourge

Wyrd: Kerdach, the Death Bringer

Scourge / Massacre (1 A.P.): All enemy fighters standing in the area of effect (see below) immediately suffer a Damage roll if they fail a Courage test against the FEAR of a fighter of the Red Scourge (FEAR or <War Cry / X>).

Confrontation: The victim suffers a Damage roll with a STR equal to twice the number of fighters of the Red Scourge located even partially within 10 cm or less of him (max: STR 8).

Rag'Narok: The victim suffers a Damage roll with a STR equal to the highest domination factor among the Units of the Red Scourge standing even partially within 10 cm or less of him (max: STR 8).

Solo / Enslaver (2 A.P.): This capacity can be given to any fighter of the Red Scourge. The Drune player benefits from +1 on his next Tactical roll every time an Enslaver eliminates an enemy fighter (excluding summoned fighters) with a Strategic Value of 15 or more (max: +6).

Rag'Narok: Only the elimination of Leaders and Characters allows this bonus to be gained.

Solo / Terror (10 A.P.): This capacity can be given to any Leader or Character of the Red Scourge. His COU turns into FEAR if he doesn't already have this characteristic. He acquires <Dreadful>.