Difference between revisions of "Solar Power"
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'''3''' [[File:managem_light.png|20px]] | '''3 Light''' [[File:managem_light.png|20px]] | ||
'''Path''': Solaris | '''Path''': Solaris | ||
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Solar Power affects the Damage Rolls that its target inflicts using hand-to-hand combat attacks or shots (except artillery). Its effect varies depending on the game. | Solar Power affects the Damage Rolls that its target inflicts using hand-to-hand combat attacks or shots (except artillery). Its effect varies depending on the game. | ||
''Confrontation'': The higher result on the dice indicates the column to be read for the Wound's location. The lower result on the dice is added to | ''Confrontation'': The higher result on the dice indicates the column to be read for the Wound's location. The lower result on the dice is added to the STR (- the victim's RES) to determine the severity of the inflicted Wound. | ||
''Rag'Narok'': Results of 5 can be re-rolled. A 1 gotten on this re-roll is not a failure and is added to the previous result. | ''Rag'Narok'': Results of [[File:rackham_d6_5.png|20px]] (5) can be re-rolled. A [[File:rackham_d6_1.png|20px]] (1) gotten on this re-roll is not a failure and is added to the previous result. | ||
[[Category:Solaris]] |
Latest revision as of 15:59, 18 October 2022
Light doesn't blind; it guides. It is justice as well as just.
Path: Solaris
Range: 15 cm
Difficulty: 8
Duration: Until end of round
Area of Effect: One friendly Cynwäll
Frequency: 1
Intensity: 3
A.P.: 15
Solar Power affects the Damage Rolls that its target inflicts using hand-to-hand combat attacks or shots (except artillery). Its effect varies depending on the game.
Confrontation: The higher result on the dice indicates the column to be read for the Wound's location. The lower result on the dice is added to the STR (- the victim's RES) to determine the severity of the inflicted Wound.
Rag'Narok: Results of (5) can be re-rolled. A (1) gotten on this re-roll is not a failure and is added to the previous result.