Difference between revisions of "Encephalic Laceration"

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This miracle must be Called during the Movement phase, at the moment when the Faithful is activated. The target suffers a Damage Roll of a Strength equal to the number of point of Temporary Faith held by the Faithful when he has Called this miracle. For this Damage Roll the victim replaces its Resilience rating by its Discipline rating. If the victim suffers a Wound, it immediately loses its Leadership and Consciousness abilities until the end of the round, if it has them.


This miracle has no effect on Constructs, the Living-Dead, and Immortals.
This miracle must be Called during the Movement phase, at the moment when the Faithful is activated. The target suffers a Damage Roll of a Strength equal to the number of point of Temporary Faith held by the Faithful when he has Called this miracle. For this Damage Roll the victim replaces its Resilience rating by its Discipline rating. If the victim suffers a Wound, it immediately loses its '''[[Leadership / X|<Leadership / X>]]''' and '''[[Consciousness|<Consciousness>]]''' abilities until the end of the round, if it has them.
 
This miracle has no effect on '''[[Construct|<Constructs>]]''', the '''[[Living-Dead|<Living-Dead>]]''', and [[Immortals, Elementals & Familiars|Immortals]].
[[Category:Arh-Tolth]]
[[Category:Arh-Tolth]]

Revision as of 16:26, 19 September 2022


Encephalic Laceration

By slipping into the meanders of his victim's mind, the Faithful manages to assault it with emotions and visions as terrible as they are dreadful. he unlock victim then feels as if his soul were being delivered to the torments of a thousand burning tears.

Fervor: 5

C./A./D.: 2/0/0

Cult: Arh-Tolth

Difficulty: 7

Area of Effect: One figurine

Range: 10 cm

Duration: Special

A.P.: 10


This miracle must be Called during the Movement phase, at the moment when the Faithful is activated. The target suffers a Damage Roll of a Strength equal to the number of point of Temporary Faith held by the Faithful when he has Called this miracle. For this Damage Roll the victim replaces its Resilience rating by its Discipline rating. If the victim suffers a Wound, it immediately loses its <Leadership / X> and <Consciousness> abilities until the end of the round, if it has them.

This miracle has no effect on <Constructs>, the <Living-Dead>, and Immortals.