Difference between revisions of "The Sons of the Hydra"
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[[File:card_midnor_thesonsofthehydra.jpg|thumb|The Sons of the Hydra]] | [[File:card_midnor_thesonsofthehydra.jpg|thumb|The Sons of the Hydra]] | ||
''The sons of the Hydra are invested with the power of the Hydra-god that Mid-Nor once confronted. These warriors claim that the number nine is the key to victory. They often surround themselves with eight companions to form armed bans with evil intentions.'' | |||
The [[Son of the Hydra|Sons of the Hydra]] benefit from he following capacities. | |||
'''Number of the Hydra''': Every son of the hydra benefits from +2 on his Initiative, Attack and Defense tests as long as the following conditions are met. | |||
''Confrontation'': The camp he is in includes an exact number of Mid-Nor fighters that is a multiple of nine (not counting any Allies, summoned creatures that are not of the Mid-Nor army, etc.). | |||
''Rag'Narok'': He is in a Unit that includes an exact number of Mid-Nor fighters that is a multiple of nine. | |||
The son of the Hydra is counted in this total. | |||
'''Immortality of the Hydra''': Two D6 are rolled every time a son of the Hydra is KILLED OUTRIGHT by a Damage Roll. This roll cannot be rolled again or modified. If the sum of the two dice is equal to 9, then the Damage Roll that eliminated the son of the Hydra is ignored and his Wound level is improved by two degrees. |
Latest revision as of 21:30, 23 June 2022
The sons of the Hydra are invested with the power of the Hydra-god that Mid-Nor once confronted. These warriors claim that the number nine is the key to victory. They often surround themselves with eight companions to form armed bans with evil intentions.
The Sons of the Hydra benefit from he following capacities.
Number of the Hydra: Every son of the hydra benefits from +2 on his Initiative, Attack and Defense tests as long as the following conditions are met.
Confrontation: The camp he is in includes an exact number of Mid-Nor fighters that is a multiple of nine (not counting any Allies, summoned creatures that are not of the Mid-Nor army, etc.).
Rag'Narok: He is in a Unit that includes an exact number of Mid-Nor fighters that is a multiple of nine.
The son of the Hydra is counted in this total.
Immortality of the Hydra: Two D6 are rolled every time a son of the Hydra is KILLED OUTRIGHT by a Damage Roll. This roll cannot be rolled again or modified. If the sum of the two dice is equal to 9, then the Damage Roll that eliminated the son of the Hydra is ignored and his Wound level is improved by two degrees.