The Sinisters
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The following is pulled from pg 73 of Cry Havoc 9.
Every sinister can be assigned to the elimination of an enemy Character at the end of the deployment phase. His Concentration / X value increases by 1 point as long as he/his Unit (depending on the game) is even partially within 20 cm or less of the appointed victim.
If the sinister inflicts the Damage Roll that eliminates the target, his Concentration / X value is increased by 1 point until the end of the game.
Rag'Narok: This second capacity works only on the sinisters endowed with independent status.