The Sacred Nut

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The Sacred Nut

Being a Ströhm from head to toes, Becbunzen is having problems getting accustomed to the teaching of the school of Ûraken. In exchange for the liturgies recited butt taken in the snow and the katas of tutu dancing, he'd rather have the wailing injectors and the soothing sound of his mace smashing dwarves helms.

Now that he is the commander of the Imperial armies engaged in the Rag'Narok, he is trying to convert his companions to the virtues of mechanics and naphta. To do so, he uses a simple hex nut taken from a prototype golgoth and keeps telling those who will listen that metal has always separates the goblin elite, the Ströhm, from the anonymous mass population. "Metal is stronger than flesh," he says, "and this nut is the sacred symbol of a future endangered by the green peril from Zoukhoï!"


The player can sacrifice the Sacred Nut instead of rolling for Reinforcement. He designates any goblin fighter on his side with Reinforcement and who has been eliminated. This fighter must possess naphta powered equipment or the attribute "Ströhm". He comes back into the game according to the Reinforcement rules. If the player holds above his head a genuine 70 mm hex nut and announces out loud "By the power of the sacred nut!" when this artifact is used, two eligible fighters can come back instead of one.

This artifact is reserved to Becbunzen (Second Incarnation).

Cost: 10 AP

Living F.A.Q. Entry

Losing (and gaining) a bit in translation, the original French is honestly closer to the Sacred Bolt. The French term “boulon” (bolt) refers to a combination of the “screw” portion, which (at least American) English speakers normally think of as a "bolt," and the nut. And the official French ruling is: The valid item is a Bolt Screw/Nut combination, and having it 70 mm in length is sufficient to meet the requirements of the card.