The Mark of the Beast

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The Mark of the Beast

Fatality has been following Bysra since birth. His mother, a young Shaman, was banished after having borne him. The infant wolf had a strange mark, surely inherited from his mysterious father, which designated him as being a calamity for his people, a being possessed by the demon. He lived his whole life as a Lonewolf until the Beast appeared before the mortals' eyes... the revelations of Vile-Tis did not surprise the disgraced Shaman, his instincts have always imposed them on him.

Roll a D6 every time Bysra gets a Rackham d6 1.png (1) on a die roll, excepting Power Rolls and Damage Rolls. If he result is Rackham d6 4.png (4) or more, the Black Shaman's destructive nature takes over, Bysra acquires the <Possessed> ability. Raise his characteristics by 2 points, excepting Movement, Discipline and Power. To compensate, the Shaman cannot make any more Power Rolls, even to recover Mana. He many continue to Absorb enemy spells though. Remove two gems from Bysra's reserve at the end of each game round in which the Mark is active. Its effects end when the number of gems is 0 or less.

The Mark of the Beast is reserved to Bysra.

Cost: 19 AP