Hirh-Karn hasn't always been the enraged warrior he is now. Forced to enlist in the prestigious Khor corps by his father, Hirh-Karn was wilting away. Of a rather peaceful nature, he quickly left training and concentrated on arms maintenance. Hirh-Karn thus became the black sheep of his family, which had been warriors ever since the Goblins were still the Dwarves' slaves. Yet one day his destiny pivoted: Hirh-Karn was busy polishing a sword he had just modified when Goblins attacked... One of them burst into the room in which Hirh-Karn was preparing himself. Before he could react, a sharp blow to his head made him let out a cry of hatred. Everything went red...
When he had regained his senses, Hirh-Karn's face was covered in blood. The Goblin was quivering at his feet, its heard nearly ripped off, Hirh-Karn was not the same anymore... He now had a spark in the eyes that wasn't there before.
Hirh-Karn leaves his enemies no change at al. If during Hand-to-Hand Combat Hirh-Karn has to make more than one Damage Roll for the same adversary and the first result hasn't killed him, then the second Damage Roll and those following are made with three dice. Hirh-Karn retains the two better results. This faculty may only be used once per round against one adversary.