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For every [[Vicar of Dirz|Vicar]] in your army select a befriended Dirz Character during the Approach. As long as he is within the Warrior-Monks Aura of Faith, choose one of the following effects at the beginning of each round: | For every [[Vicar of Dirz|Vicar]] in your army select a befriended Dirz Character during the Approach. As long as he is within the Warrior-Monks Aura of Faith, choose one of the following effects at the beginning of each round: | ||
* The Character benefits from the Survival Instinct ability until the end of the round. | * The Character benefits from the '''[[Survival Instinct|<Survival Instinct>]]''' ability until the end of the round. | ||
* The Character ignores the Charging penalty until the end of the round. | * The Character ignores the Charging penalty until the end of the round. | ||
* The Character sees his Courage rating increase by 2 points until the end of the round. This value can be transmitted by the Leadership ability. | * The Character sees his Courage rating increase by 2 points until the end of the round. This value can be transmitted by the '''[[Leadership / X|<Leadership>]]''' ability. | ||
A Character can only benefit from one of these effects per round, whatever the number of Vicars bound to him. | A Character can only benefit from one of these effects per round, whatever the number of Vicars bound to him. | ||