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(Created page with "Overview of Akkyshan Advantages Flexibility - Dirz has a wide range of troops with something useful in every category. Their racial ability is - Mutagenic/X - gives one die fo...") |
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Overview of | Overview of Dirz | ||
Advantages | Advantages | ||
Flexibility - Dirz has a wide range of troops with something useful in every category. | |||
Their racial ability is - Mutagenic/X - gives one die for every partial 100ap on the field with the ability, again feeding into the ability to adapt for the required situation. | * Flexibility - Dirz has a wide range of troops with something useful in every category. | ||
Access to sword-axes - this weapons allows the user to upgrade a wound that comes up Critica as the final result on the wound chart to a Killed Out Right. | * Their racial ability is - Mutagenic/X - gives one die for every partial 100ap on the field with the ability, again feeding into the ability to adapt for the required situation. | ||
* Access to sword-axes - this weapons allows the user to upgrade a wound that comes up Critica as the final result on the wound chart to a Killed Out Right. | |||
Weaknesses | Weaknesses | ||
Mutagenic is not a beginner-friendly rule and take some time to master. | |||
Their flexibility comes at the price of being a "jack of all trades, master of none". | * Mutagenic is not a beginner-friendly rule and take some time to master. | ||
Complete lack of access to artillery and flyers. | * Their flexibility comes at the price of being a "jack of all trades, master of none". | ||
* Complete lack of access to artillery and flyers. |