Difference between revisions of "Colony: Sabahal"

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[[File:card_midnor_colonysabahal.jpg|thumb|Colony: Sabahal]]
[[File:card_midnor_colonysabahal.jpg|thumb|Colony: Sabahal]]


'''Dominant''':  
'''Dominant''': [[Yh-Sabahal, Dominant|Yh-Sabahal, the Winged Fury]]


'''Colony / (2 AP)''':  
'''Colony / Evil Trick (1 AP)''': The effect varies depending on the game being played.


'''Solo / (5 AP)''':
''Confrontation'': The player can change his activation sequence after the Tactical Roll has been made. If he doesn't use this possibility, then his reserve card limit is increased by one.


'''Solo / (3 AP)''':
''Rag'Narok'': This capacity can be used once per round for every even incomplete 1000 A.P. of Mid-Nor fighters bound to the colony of Sabahal still standing on the battlefield. Its use is to be announced as soon as a Unit of the colony of Sabahal is activated. The player does a Discipline test for it (difficulty: 8). If the test is passed, then the player cancels one of the Unit's Orders and replaces it with a different one of the same type (Action/Reaction). The new Order is then carried out.
 
'''Solo / Inner Demon (Special)''': This capacity can be given to any Mid-Nor fighter bound to the colony of Sabahal with an INI of 3 or higher. Its A.P. value is equal to 2 + the ATT printed on the fighter's card (including any modular weapon bonus). The fighter acquires War Fury.
 
'''Solo / Swarm of the Chasms (0 AP)''': This capacity can be given to any [[Reaper of Mid-Nor]] bound to the colony of Sabahal who has Scout. He loses Scout and acquires Reinforcement.

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