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[[Category:Thematic Army Packs]] | [[Category:Thematic Army Packs]] | ||
[[File:card_dirz_laboratorydanakil.jpg|thumb|Laboratory: Danakil]] | [[File:card_dirz_laboratorydanakil.jpg|thumb|Laboratory: Danakil]] | ||
'''Master''': Mezaian Genariah | '''Master''': Mezaian Genariah | ||
'''Laboratory / Stabilized Mutagen (1 AP)''': | '''Laboratory / Stabilized Mutagen (1 AP)''': The use of this capacity is announced right before the tactical Roll, at the moment that the Scorpion player attributes hi Mutagenic points/dice (depending on the game). He can sacrifice one or several Mutagenic points/dice. Once the remaining dice have been attributed, he can designate as many fighters/Units bound to Danakil as the number of dice sacrificed. | ||
A "1" is not a failure on the first Mutagenic test of the round for the designated fighters. Such a result give 1 Mutagenic point to which the ability's value is added. If it is equal to zero or negative, then the fighters nevertheless acquire 1 Mutagenic point. | |||
'''Solo / Alchemical Aura (4 AP)''': | '''Solo / Alchemical Aura (4 AP)''': This capacity can be given to any Scorpion Character bound to Danakil with the "Leadership/X" ability on his reference card. Its use can be announced once per round, right after a Mutagenic Roll made by a friendly Scorpion fighter/Unit bound to Danakil and within Leadership range. His/its Mutagenic test is cancelled and can be rolled again. The new result is applied and cannot be rolled again. | ||
'''Solo / Blood of the Pillars (7 AP)''': | '''Solo / Blood of the Pillars (7 AP)''': This capacity can be given to any Scorpion Character bound to Danakil. Once per round, at the end of the game phase, the beneficiary can use 3 Mutagenic points from his reserve. He then acquires Regeneration / 5 until the end of the round. |