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[[Category:Thematic Army Packs]] | [[Category:Thematic Army Packs]] | ||
[[File:card_devourer_revelationecstasy.jpg|thumb|Revelation: Ecstasy]] | [[File:card_devourer_revelationecstasy.jpg|thumb|Revelation: Ecstasy]] | ||
Intoxicated by excess, the most frenzies Devourers become "ecstatic" and lose themselves. Pain no longer has a grasp on them and their mind opens up to unknown paths. No borders hold them back and Death itself has to work twice as hard to carry them off. | |||
These berserkers use pain and extreme pleasure to escape. Their habits are as fascinating as they are dangerous and a good number of disciples succumb before reaching the state of higher perception that is so desired. | |||
'''War Chief''': Nekhar the Ecstatic | '''War Chief''': Nekhar the Ecstatic | ||
'''Revelation / Lunatics (2 AP)''': | '''Revelation / Lunatics (2 AP)''': The Devourers of Ecstasy acquire Possessed. Those who already have this ability on their card benefit +1 in STR. | ||
'''Solo / Escape of the Mind (4 AP)''': | '''Solo / Escape of the Mind (4 AP)''': This capacity can be given to any Devourer of Ecstasy. He acquires Consciousness. This capacity's Strategic Value is of 8 A.P. for Characters. | ||
'''Solo / Escape of the Flesh (4 AP)''': | '''Solo / Escape of the Flesh (4 AP)''': This capacity can be given to any Devourer of Ecstasy. He acquires Brutish Charge. |