Characters with AIM and a range weapon in their equipment can decide to fire one additional time during their activation. To be able to use this ability, the fighter must refrain from all other actions but firing during his activation (even from a reorientation). The difficulty of all his shots made during this activation is increased by two points. The shots are fully resolved (choice of target, Aim test, Damage roll) one after the other and can be directed at different targets.
Only one additional shot is allowed per Character during the same activation.
This capacity can be combined with any other effect (equipment, spell, miracle, ability, etc.) that allows a Character to perform additional shots.
This capacity does not work when the fighter with it is acting as a war machine’s substitute and his AIM is used for a shot made by the machine.