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[[File:card_tirnabor_thermodestruction.jpg|thumb|Thermo-Destruction]] | [[File:card_tirnabor_thermodestruction.jpg|thumb|Thermo-Destruction]] | ||
''So that their equipment doesnt end up in the wrong hands, the Thermo-Priests can use Thermo-Destruction. They create a magic shield around the carrier of a boiler before provoking a final rise in pressure. The boiler cracks and loses its rivets one by one before exploding violently.'' | |||
'''2 Earth''' [[File:managem_earth.png|20px]] | |||
'''Path''': Forge | |||
'''Range''': 10 cm | |||
'''Difficulty''': 7 | |||
'''Duration''': Instantaneous | |||
'''Area of Effect''': Special | |||
'''Frequency''': 1 | |||
'''Intensity''': 1 | |||
'''A.P.''': 8 | |||
The equipment's carrier and all figurines within 5 cm suffer a Wound of Strength 10. The spell's target's resilience is doubled for the Damage Roll. | |||
Thermo-Destruction may be cast at the beginning of any game phase and its target must be a Dwarf carrying steam equipment. | |||
[[Category:Steam]] | |||
[[Category:Forge]] |