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This weapon has the Toxic / 2 ability that is only applied to Wounds inflicted by a shot. The Asp is a true extension of [[Sîn Assyris]], linked to his organism. He can thus spend Mutagenic points to increase his pistol's Toxic value. | |||
This weapon has the '''[[Toxic / X|<Toxic / 2>]]''' ability that is only applied to Wounds inflicted by a shot. The Asp is a true extension of [[Sîn Assyris]], linked to his organism. He can thus spend Mutagenic points to increase his pistol's Toxic value. | |||
Light and particularly handy, this weapon can be used in Hand-to-Hand Combat. When placing his Hand-to-Hand Combat dice. Sîn Assyris can decide to sacrifice one and only one of his combat dice to fire a shot. This shot will be made during the resolution of the Adventurer's Attacks right before his Attack Rolls. He can only target one figurine in base-to-base contact with him, even if it is touching the back of his base. The Aim's difficult is 7 and cannot be modified in any way. If the Aim succeeds, it automatically hits the targeted fighter. No distribution roll is necessary. | Light and particularly handy, this weapon can be used in Hand-to-Hand Combat. When placing his Hand-to-Hand Combat dice. Sîn Assyris can decide to sacrifice one and only one of his combat dice to fire a shot. This shot will be made during the resolution of the Adventurer's Attacks right before his Attack Rolls. He can only target one figurine in base-to-base contact with him, even if it is touching the back of his base. The Aim's difficult is 7 and cannot be modified in any way. If the Aim succeeds, it automatically hits the targeted fighter. No distribution roll is necessary. |