Reparation / X

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At the end of every round, during the maintenance phase, roll 1d6 for every nexus with this ability. On a result of X or more the nexus recovers 1 Structure Point (SP). This ability does not allow the nexus to have more SP than printed on its reference card.

The reparation die is rolled again as long as it is successful. A nexus can regenerate all of its SP in this way!

A destroyed nexus cannot repair itself.