Difference between revisions of "Psychic Attack"

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(Created page with "Category:Goblins of No-Dan-Kar thumb|Psychic Attack Words, words, words, and more words. This is a test page to get a template made...")
 
 
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[[Category:Goblins of No-Dan-Kar]]
[[Category:Goblins of No-Dan-Kar]]
[[Category:Spells]]
[[File:card_goblin_psychicattack.jpg|thumb|Psychic Attack]]
[[File:card_goblin_psychicattack.jpg|thumb|Psychic Attack]]
''By casting this spell into the air, the Magician confused an enemy fighter’s sense, causing him to become prey to completely insane hallucinations. His vision betrays him. Everything he hears seems noisier and more dissonant than a thousand excited Goblin Brats.''
== Confrontation 3 Revision ==
2 [[File:managem_air.png|20px]]


Words, words, words, and more words. This is a test page to get a template made up for future units.
'''Path''': Mutation
 
'''Range''': 25 cm
 
'''Difficulty''': 8
 
'''Duration''': Special
 
'''Area of Effect''': One enemy fighter
 
'''Frequency''': 1
 
'''Intensity''': 3
 
'''A.P.''': 12
 
Once the spell is successfully cast, its effects are not immediately felt. However, during every following maintenance phase a Discipline test with a difficulty of 8 must be made for the target.
 
If this test is passed, then the spell ends. If not, then the target suffers a Damage roll (STR 3). The spell remains active until the target dies or passes its Discipline test. Even if this spell is still active on a target, the [[Goblin Psychomutant|psychomutant]] can nevertheless cast it onto another opponent.
 
This spell has no effect on fighters with the “Living-dead” or “Construct” abilities.

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