Necrosis

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Gazing at the Master of Puppets at his feet, the Giant Barbarian lifted his two swords. In a moment this abomination will not infect the earth of Dan anymore. A slight pint suddenly attracted his attention. A doll made of skin was climbing up his leg with a menacing grin. Before he could even make the slightest move the doll explodes, ripping the Kelt Giant's flesh.

Necrosis


3 Darkness Managem darkness.png

Path: Corruption

Range: Contact

Difficulty: Free

Duration: Until end of game

Area of Effect: One figurine

Frequency: Unlimited

Intensity: 1

A.P.: 16


This spell is not followed by a Damage Roll, but the pain it causes is horrendous. To resist this effect the victim must make a Resilience Roll of a difficulty equal to the one chosen for the spell's Incarnation. If it fails, the target suffers a -1 penalty on all its Aim, Initiative, Attack and Defense Rolls until the end of the game.

This penalty may be accumulated with any other penalties. A fighter may suffer the effects of only one Necrosis at a time.