Difference between revisions of "Incantation of the Eagle"

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[[File:card_concord_incantationoftheeagle.jpg|thumb|Incantation of the Eagle]]
Mages from other cultures who are associated to the Eagle keep their rank (Initiate, Adept, etc.), but lose the Elements and paths they have mastered. Instead, they are subject to the following rules.
Mages from other cultures who are associated to the Eagle keep their rank (Initiate, Adept, etc.), but lose the Elements and paths they have mastered. Instead, they are subject to the following rules.


* '''Eagle's magic:''' The mages who have sworn fealty to the Eagle gain the path of [[:Category:Shamanism|Shamanism]]. During the constitution of the armies, the player selects X Elements from the following list for each of the magicians of the Eagle of his camp: [[:Category:Elemental-Air|Air]], [[:Category:Elemental-Water|Water]], [[:Category:Elemental-Fire|Fire]] and [[:Category:Elemental-Earth|Earth]]. X depends on the rank of the magician: Initiate 1, Adept 2 and Master 3.  <br />The magician of the Eagle therefore has access to the spells and rituals of [[:Category:Primagic|Primagic]], Elemental paths and Shamanism
* '''Eagle's magic:''' The mages who have sworn fealty to the Eagle gain the path of [[:Category:Shamanism|Shamanism]]. During the constitution of the armies, the player selects X Elements from the following list for each of the magicians of the Eagle of his camp: [[:Category:Elemental-Air|Air]], [[:Category:Elemental-Water|Water]], [[:Category:Elemental-Fire|Fire]] and [[:Category:Elemental-Earth|Earth]]. X depends on the rank of the magician: Initiate 1, Adept 2 and Master 3.  <br />The magician of the Eagle therefore has access to the spells and rituals of [[:Category:Primagic|Primagic]], Elemental paths and Shamanism.


* '''Disciple of the Eagle:''' The Warrior-Mages lose their special ability and spells reserves to their original caste. Instead, they benefit from the rule of the Disciples of the Eagle.  <br />The Disciples of the Eagle can absorb enemy spells with any type of gems, no matter what Elements are used by the absorbed spell.    <br />The Disciples of the Eagle gain a +1 to the final result of their Power test (max: +3) per Air, Water, Fire or Earth Elemental in their army. The presence of familiars gives no bonus.
* '''Disciple of the Eagle:''' The Warrior-Mages lose their special ability and spells reserves to their original caste. Instead, they benefit from the rule of the Disciples of the Eagle.  <br />The Disciples of the Eagle can absorb enemy spells with any type of gems, no matter what Elements are used by the absorbed spell.    <br />The Disciples of the Eagle gain a +1 to the final result of their Power test (max: +3) per Air, Water, Fire or Earth Elemental in their army. The presence of familiars gives no bonus.


[[Category:Abilities]]
[[Category:Capacities]]
[[Category:Concord of the Eagle]]

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