Difference between revisions of "Griffins of Akkylannie"

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== Lore ==
== Lore ==
Stuff happened. I bet someone died once.
Stuff happened. I bet someone died once.
== Faction Overview ==
On the battlefield, the morale of the Griffin Empire’s soldiers is only equaled by the steel of their armor. Discipline and Resilience are the characteristic that defines the Griffin army. A Griffin army can expect to equal or more likely beat other armies with both statistics. Utilizing the strategic advantage Griffins excel at holding positions and getting to them with their discipline advantage. While the army does not feature high strength values and typically average offensive stats, it can make up for this weakness with powerful faithful and magicians. Combine that with the armies ranged attacks and the army can be quite a challenge to overcome.
<u>Advantages</u>
* High Resilience
* Extremely High Discipline
* Potent mystics with access to powerful options
<u>Weaknesses</u>
* Average to mediocre offensive combat statistics
* Limited speed, requiring good positioning to maximize scenario play


== Units ==
== Units ==

Revision as of 11:12, 12 July 2021

Akkylannie Griffins temp pic. Please someone replace me.

Arcavius had a vision of Merin, the one and fiery god. After having given up his title, his fiefdom and his weapons, he wandered across the continent and his new religion attracted an incredible number of followers. They founded an empire of hope and of Light: Akkylannie. Soon aftereward, Arcavius left again to journey all over Aarklash to preach the one god's word. He never returned.

Merin's disciples multiplied and form a people united by their faith. Alas, Arcavius' dream is dying. The coming of the Rag'narok has covered aarklash with a dark veil. The Griffins have gone on a crusade to faraway lands in the east to find their prophet's tomb and battle the enemies of the one truth. Inquisitors and Darkness Hunters track down traitors and heretics in a terrifying witch-hunt.

Lore

Stuff happened. I bet someone died once.

Faction Overview

On the battlefield, the morale of the Griffin Empire’s soldiers is only equaled by the steel of their armor. Discipline and Resilience are the characteristic that defines the Griffin army. A Griffin army can expect to equal or more likely beat other armies with both statistics. Utilizing the strategic advantage Griffins excel at holding positions and getting to them with their discipline advantage. While the army does not feature high strength values and typically average offensive stats, it can make up for this weakness with powerful faithful and magicians. Combine that with the armies ranged attacks and the army can be quite a challenge to overcome.

Advantages

  • High Resilience
  • Extremely High Discipline
  • Potent mystics with access to powerful options

Weaknesses

  • Average to mediocre offensive combat statistics
  • Limited speed, requiring good positioning to maximize scenario play

Units

This army has some units. General overview of units. Griffins have Fanaticism, yada yada.

Characters

Something something.

Character Units
Unit Base Points Type 4th Column for Something
Mira, the Reckless 70 Warrior
Faithful
Mage

Troops

Words about the troops.

Troop Units
Unit Base Points Models per Card Type 5th Column for Something
Griffin Thallion 28 3 Scout
Someone
Bob

Trivia

  • Neat thing with citation.
  • Interesting note about somethings creation.