Difference between revisions of "Cynwäll Elves"

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|[[Way: The Army of the Republic|The Army of the Republic]]
|[[Way: The Army of the Republic|The Army of the Republic]]
For 0 AP, this way allows you to field up to 6 regulars or veterans per card provided at least 50% of your force is made up of regulars and/or or veterans. Two solos are selectable here. The first is called Republican Pool. It costs 3 AP, and allows you to choose between Artifact / 1, Loyal / 1, and Fine Blade (you must choose one at the beginning of the game). The other solo is called Brother-in-arms, costs 1 AP, and gives Survival Instinct.
For 0 AP, this Way allows you to field up to six regulars or veterans per card provided at least 50% of your force is made up of regulars and/or or veterans. Two solos are selectable here. The first is called Republican Pool. It costs 3 AP, and allows you to choose between Artifact / 1, Loyal / 1, and Fine Blade (you must choose one at the beginning of the game). The other solo is called Brother-in-arms, costs 1 AP, and gives Survival Instinct.
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|[[Way: The Blade of Truth|The Blade of Truth]]
|[[Way: The Blade of Truth|The Blade of Truth]]
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|[[Way: The Equanimous Monasteries|The Equanimous Monasteries]]
|[[Way: The Equanimous Monasteries|The Equanimous Monasteries]]
Point for point, this is, in my opinion, the best of the Cynwall Ways. For the cost of two AP per fig, provided you have at least one Cynwall Warrior-monk per slice of 200 AP (even incomplete) that you field, all friendly fighters gain Sequence/1 (+1 to their Sequence value if they already have the ability) and +1 INI. Now, that in itself is amazingly good, but what really brings this theme into the realm of sheer awesome is the solos. One of them is just OK. For 2 AP, you can give a fighter Loyal/1. The other, Martial Teacher, is downright jaw-droppingly amazing. For 4 AP, you can give an Equanime a solo that gives Counter-attack to every friendly fighter (apart from Constructs) inside his aura of faith. Add some divine spells on top of that, and this theme becomes pure win.
Widely argued to the best of the Cynwall Ways point for point. For the cost of two AP per fig, provided you have at least one Cynwall Warrior-monk per slice of 200 AP (even incomplete) that you field, all friendly fighters gain Sequence/1 (+1 to their Sequence value if they already have the ability) and +1 INI. Now, that in itself is amazingly good, but what really brings this theme into the realm of sheer awesome is the solos. One of them is just OK. For 2 AP, you can give a fighter Loyal/1. The other, Martial Teacher, is downright jaw-droppingly amazing. For 4 AP, you can give an Equanime a solo that gives Counter-attack to every friendly fighter (apart from Constructs) inside his aura of faith. Add some divine spells on top of that, and this theme becomes pure win.


With this theme, it is helpful to go for models with high attack and defense scores. Most Cynwall have that, naturally, but some are higher than others. If you are paying for the Martial Teacher solo (and it is always, ''always'' worth it), it is helpful to prioritize units that can put Concentration into Defense to help you get those Counter-Attacks.
With this theme, it is helpful to go for models with high attack and defence scores. Most Cynwall have that, naturally, but some are higher than others. If you are paying for the Martial Teacher solo (and it is always, ''always'' worth it), it is helpful to prioritize units that can put Concentration into Defence to help you get those Counter-Attacks.
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|[[Way: The Light Dragon|The Light Dragon]]
|[[Way: The Light Dragon|The Light Dragon]]
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