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[[Category:Artifacts]] | [[Category:Artifacts]] | ||
[[File:card_dirz_atlastreatment.jpg|thumb| | [[File:card_dirz_atlastreatment.jpg|thumb|Atlas Treatment]] | ||
A fighter that benefits from the Atlas Treatment must decide if he activates its effect or not at the moment that he is assigned a Mutagenic die. If he decides to do so, then he doesn't get any bonus from the Mutagenic ability until the end of the round. | |||
In return and until the end of the round the fighter can, if he wishes, roll a D6 before each roll bound to his Physical Feat, Strength or Resilience ratings. The Treatment also affects his Resilience to the Damage Rolls he suffers. A result of 1 on this roll is an automatic failure and a 6 can be rolled again, but a result of 1 on the re-rolled die remains a failure. This result of the dice is added to the concerned characteristic's value for the test that follows. | |||
If the rolled result is greater than or equal to 10, the bonus is acquired, but the fighter immediately suffers a Damage Roll of a Strength of 0 that ignores all forms of Resilience. Equipment and Abilities that affect the result of a Damage Roll have no effect on this Damage Roll. | |||
The bonuses gained using the Atlas Treatment disappear once the corresponding roll has been made. | |||
This treatment is reserved to Scorpions. It is not considered an artifact and all fighters, even non-Characters, may benefit from it. | |||
In ''Rag'Narok'' this treatment's cost in A.P. doesn't change the number of combat dice and wound levels of the fighter being treated. | |||
Cost: 5 AP |