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[[File:card_dirz_aberrationprimeheads.jpg|thumb|Aberration Prime Heads]] | [[File:card_dirz_aberrationprimeheads.jpg|thumb|Aberration Prime Heads]] | ||
''Athan Zakhil was escorting the necromancer Rhea of Brisis through the underground passages of the city of Tenseth. They both stopped in front of a tank bigger than the others, protected by a thick pane of armored glass.'' | |||
''"What impressive creature," said Rhea, "is it what we call an aberration?"'' | |||
''"An aberration prime, sir, the result of our research on Hybrid technology."'' | |||
''"I see a spark of soul inside this Construct! A soul darkened by a veil of fury. How is it possible?"'' | |||
''"The soul which the gods refused it was given to him by Arh-Tolth."'' | |||
The miniature must be assembled with one of the four given heads. Each confers the aberration prime a different game effect. The effect is considered as registered on the reference profile. | |||
'''Simple Head''': Survival Instinct | |||
'''Gaping Jaw''': Master Strike / 0 | |||
'''Argus Module''': Consciousness | |||
'''Profiled Head''': MOV +2.5 |