Devourer Army Analysis

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Faction Overview

Overview of the Devourers:

Advantages

Great defence on every model, great resilience on most models, good initiative on most models Most models excel in most stats Great racial features: born killer on the wolfen and ambidextrous on the half-elves All Wolfen cause decent fear, and the half-elves have good courage ratings Wolfen are large, and thus almost always cause charging penalties and can sometimes avoid receiving charging penalties Wolfen and half-elves both have great movement The Huntsman is the best shooter in the game, or close to it Outstanding themes Some of the most iconic Confrontation sculpts

Weaknesses

Average strength across most models for such a large creature-based army Limited range of troop choices – slightly larger than Cynwall and just smaller than Drunes Elite points for elite models - Devourer forces are often outnumbers, with an average of 6 to 8 miniatures for a 400 point list Army lists often have few models but large number of cards, so they don’t have many passes available Mostly average characters Sub-par magic and faithful Low discipline, few leadership options, and no native Authority in the army