Armies List : 200 AP - Rules : Confédé
Like a chess game I do solo games to test Akkyshan armies lists
Cadwallon-1
Unit
|
Base point
|
Quantity
|
Abilities
|
Mov
|
Ini
|
Att/Str
|
Def/Res
|
Aim
|
Cou-Fear
|
Dis
|
Pow
|
Faith
|
Aim Str
|
Aim Range
|
Other
|
Carrache the Bomblayer
|
59
|
1
|
Minelayer. Target / +3. Aim. (Artefact/2, Counter-Attack, Master Strike/0, Sequence/2, Quick reloading/1, Assault fire, Aiming)
|
10
|
4
|
3/4
|
3/5
|
5
|
4
|
5
|
0
|
0
|
6
|
25-50-75
|
|
Doghandler
|
28
|
1
|
Ruthless. Brutish Charge. War Cry/6. Hard-Boiled.
|
10
|
3
|
3/8
|
3/6
|
0
|
4
|
3
|
0
|
0
|
0
|
0
|
|
Molosser of the Militia
|
8
|
3
|
Slave/Dogmaster, Bestial charge, Hard-boiled. Small size.
|
10
|
2
|
2/4
|
1/4
|
0
|
4
|
0
|
0
|
0
|
0
|
0
|
|
Henchman
|
13
|
2
|
Brutal. Mercenary.
|
10
|
3
|
4/5
|
3/5
|
0
|
4
|
2
|
0
|
0
|
|
|
|
Cadwë Minotaur Maid
|
62
|
1
|
Brutish Charge. Ruthless. Cure/4.
|
12.5
|
3
|
5/10
|
3/10
|
3
|
-7
|
1
|
0
|
0
|
7
|
20-35-45
|
|
Akkyshan-1
Unit
|
Base point
|
Quantity
|
Abilities
|
Mov
|
Ini
|
Att/Str
|
Def/Res
|
Aim
|
Cou-Fear
|
Dis
|
Pow
|
Faith
|
Aim Str
|
Aim Range
|
Other
|
Baby bomb elf
|
6
|
1
|
Devotion/1. Martyr/1. Natal explosion. Small size.
|
3
|
3
|
1/2
|
2/3
|
0
|
2
|
6
|
0
|
0
|
0
|
0
|
|
Suicide spider
|
16
|
1
|
Toxic/1. Target/+2. Rapidity. Suicide explosion. Small size.
|
12.5
|
5
|
4/4
|
2/3
|
0
|
-6
|
0
|
0
|
0
|
0
|
0
|
|
Human slave unchained
|
6
|
3
|
Devotion/1. Martyr/1.
|
10
|
3
|
2/3
|
2/4
|
0
|
4
|
0
|
0
|
0
|
0
|
0
|
|
Ogre slave
|
54
|
1
|
Immunity/Toxic. Dreadful. Hard-boiled. Sequence. Large size.
|
12.5
|
2
|
5/11
|
4/9
|
0
|
-7
|
0
|
0
|
0
|
0
|
0
|
|
Special Abilities
Ability
|
Description
|
Quick reloading
|
A fighter with this ability can decide to take an extra shot during his activation. In order to use this ability, the fighter must not perform any actions other than shooting during his activation. When using this ability, the fighter loses -1 in Fire.
The shots are resolved in their entirety (choice of target, shooting test, wounding roll), one after the other, and can be directed at different targets.
Only one additional shot per fighter is allowed during the same activation thanks to this ability, but it can be combined with any other effect (equipment, spell, miracle, ability, etc...) allowing the fighter to make additional shots.
This ability does not work when the fighter who has it acts as a substitute for a war machine and that his TIR is used for a shot of the machine.
|
Aiming
|
A fighter with this ability benefits from the bonus of Still Shot (see XIII-A-8, page 69) even if he moves during the turn (before or after the shot).
|
Simulated games
N°
|
Player 1
|
Player 2
|
State
|
Winner
|
Resume
|
1
|
Cadwallon-1
|
Akkyshan-1
|
Completed
|
Akkyshan-1
|
Turn 2: Carrache kill the Suicide spider with 2 shoots.
...
The akkyshan are good for now, without magic spell. I modified the ogre slave because it had too many dice with the Dorsal Blade equipment and the War Fury ability, and I did not use it in this game.
|
Simulated games screens
Screen1
|
Screen2
|
Simulation N°1 - 1 - Turn 4
|
Simulation N°1 - 2 - Turn 4
|