Wind of Disorder
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Fervor: 2
C./A./D.: 0/0/1
Cult: Paths of Destiny
Difficulty: 7
Area of Effect: Special
Range: Special
Duration: Special
A.P.: 11
This miracle is to be performed right after the opponent has made his activation sequence.
The player using this miracle picks a card in it at random and looks at it.
He can then put it back either at the beginning or the end of his opponent's activation sequence.