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Horrendous tentacles grow on the designated fighter, who acquires the "Additional Limb" ability until the end of the round. If, in addition, the disciple sacrifices two T.F. points, then the target also acquires Counter-Attack until the end of the round.}} | Horrendous tentacles grow on the designated fighter, who acquires the "Additional Limb" ability until the end of the round. If, in addition, the disciple sacrifices two T.F. points, then the target also acquires Counter-Attack until the end of the round.}} | ||
===Special Rules=== | ====Special Rules==== | ||
When the Colony of Ephorath is '''at a whole''', then the following special rules apply. | |||
===== Possession of Ephorath ===== | |||
At the beginning of the game, before making the Tactical Roll, one of the clan's Members is chosen to be the host of the demo Ephorath's spirit. From then on, before each new Tactical Roll, this spirit can either remain with its current host or take possession of a different fighter of the clan standing within 10 cm or less of the first one. | |||
As long as the host is under Ephorath's control, his INI, ATT, STR, DEF, and RES are each increased by one point. | |||
If the host is killed, then the spirit immediately possesses another fighter of the Colony of Ephorath (at the Mid-Nor player's choice) standing within 10 cm or less of the one who was killed. If there is no potential host within range, then the bodyless spirit leaves the battlefield for good to return to the Realm of Darkness. | |||
===== The Eyes of the Demon ===== | |||
In Rag'Narok the knights of ruin can become Leaders of any Unit bound to the Colony of Ephorath. This special capacity described on "[[The Knights of Ruin]]" card then applies to the whole Unit as long as the knight of ruin is part of it. | |||
If a knight of ruin is made Leader of a Unit of prowlers of the Abyss, then he can be given the "Leap" ability for an additional 2 A.P. | |||
The prowlers of the Abyss in a Unit with a knight of ruin Leader can acquire the "Scout" ability at an additional cost of 6 A.P. each. For this ability's effects to be able to be applied, all of the Unit's prowlers of the Abyss must acquire it. | |||
In Confrontation, for every knight of ruin present in the army, one prowler of the Abyss can be given the "Scout" ability for an additional 6 A.P. | |||
===== The Demonic Castles ===== | |||
In Rag'Narok the castles of desolation can join any Unit of fire-spitters of Mid-Nor. They are then considered to be Independents. A castle of desolation can be made Leader of a Unit of fire-spitters of Mid-Nor. In this case, the whole Unit is considered to have 360° field of vision and all its members can determine their lines of sight as if they were of Normal Size. |